Cutting features feels like loss and looks like design - A 30 minute interactive Q&A on the design skill of subtracting features. Examples not tutorials. Places are limited to twenty.
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Why your second path is quietly killing the first - A 30 minute interactive Q&A on why a second main path through your product is rarely free. Examples not tutorials. Places are limited to twenty.
Why shipping every day is easier than once a month - A 30 minute interactive Q&A on splitting work into small regular chunks and deploying as often as you can. Examples not tutorials. Places are limited to twenty.
I have stopped trying to help people build apps - Building isn't the hard part anymore. Changing what you built without breaking it is.
Decide in advance what would change your mind - A 30 minute interactive Q&A on writing down the signal that would change your mind before you go looking for it. Examples not tutorials. Places are limited to twenty.
Why most feedback doesn't tell you what you need - A 30 minute interactive Q&A on reading signals instead of opinions when people respond to your build. Examples not tutorials. Places are limited to twenty.
AI did the easy part - Building fast with AI hides the risks you have not named. Pick one real person, walk them through your build, fix the step where they get stuck. Skip this and the rework comes due in week six.
The unglamorous work nobody writes about is what actually ships things - A 30 minute interactive Q&A on the routine work that keeps builds moving. Examples not tutorials. Places are limited to twenty.
The moment before your name goes on it - There is a pause right before you launch. That pause is not about polish. It is about the quiet contract with someone who decided to trust you. Right now you decide what happens to it.
genAI Horizons 2026 - Fourth year running. Members from the community share short clips on how AI is showing up in their digital marketing work. 2 July 2026.
How talking about your solution makes people stop listening - A 30 minute interactive Q&A on staying in the pain longer than feels natural when you talk about your build. Examples not tutorials. Places are limited to twenty.
All the research, nothing to show for it - what if you could deliver this week? - You bought the books. Watched the tutorials. Spun up projects on three different stacks with two different AI coding tools. Investigated frameworks, compared hosting platforms, read threads from people who sound like they have it figured out.
Ready is what users see, not what the team feels - A 30 minute interactive Q&A on the gap between done-internally and ready-for-users. Examples not tutorials. Places are limited to twenty.
A different set of eyes makes all the difference - A single suggestion from a fresh perspective can change everything.
Multi-Sided Systems Blur Faster - The issue wasn’t that the user was vague. It was that there wasn’t just one.
StartWithYourContext Application - A working AI search app built to learn from. Set your context once, get answers shaped by your situation. Built end-to-end on Cloudflare as a real, open example you can use and adapt.
Your product is one feature; everything else is plumbing - A 30 minute interactive Q&A on finding the single feature your product is really for. Examples not tutorials. Places are limited to twenty.
If AI Is Your Guardrail, You’ve Already Lost - AI can move fast. But it won’t fix direction. If that part isn’t clear, speed just gets you to the wrong place quicker.
Where the Thinking Is - A rework based on what’s holding up in real builds and where the shape+build+launch thinking is right now.
The features you cut shape the product more than the ones you keep - A 30 minute interactive Q&A on why deliberate "will not do" decisions are doing the design work. Examples not tutorials. Places are limited to twenty.
How to tell if iterating is going in round in circles - A 30 minute interactive Q&A on the difference between iteration that learns and iteration that stalls. Examples not tutorials. Places are limited to twenty.
Your prototype only needs to walk one line - A 30 minute interactive Q&A on building one end-to-end path through your prototype before anything else. Examples not tutorials. Places are limited to twenty.
If you can't promise it in one line, the build drifts - A 30 minute interactive Q&A on the one-line promise that keeps a build coherent. Examples not tutorials. Places are limited to twenty.
Reviewing AI-Assisted Code Changes - When AI changes a lot of code quickly, review is no longer about reading lines. It’s about making sure you still understand what will happen in production.