Building for "everyone" is building for no one - A 30 minute interactive Q&A on why naming one specific user is more useful than naming a market. Examples not tutorials. Places are limited to twenty.
vibe2value
Polish before sharing is the most expensive habit in the build - A 30 minute interactive Q&A on the cost of waiting to polish before you show the work. Examples not tutorials. Places are limited to twenty.
Prototypes with three paths never finish a single one - A 30 minute interactive Q&A on the cost of more than one path through your prototype. Examples not tutorials. Places are limited to twenty.
If the one outcome is removed, the rest of the build stops mattering - A 30 minute interactive Q&A on naming the one outcome that makes the whole build worth doing. Examples not tutorials. Places are limited to twenty.
Iteration that feels productive isn't always productive - A 30 minute interactive Q&A on the difference between iteration that moves the build and iteration that just keeps the team busy. Examples not tutorials. Places are limited to twenty.
3.3.3 - Are You Comfortable Putting Your Name on This Build? - Set the ownership threshold: say what is still imperfect, what would happen if it failed and why shipping is still acceptable under those conditions.
3.3.2 - Name the Risks Yourself Before Users Find Them in Production - Name the launch risk: say what might break, what would trigger it and what response reduces the damage.
3.3.1 - What "Ready" Actually Means Once Real Users Are Looking - Define the readiness rule: say what has to be true, how it will be checked and who owns any remaining risk.
3.2.3 - Iteration Should Increase Value, Not Just Add Surface Area - Check the iteration value test: say what changed, what user outcome it is meant to improve and what signal will show that it did.
3.2.2 - Explain Your Decisions Before Asking for Review - Explain the review context: say what was decided, what trade-off it created and what question you want reviewers to answer.
3.2.1 - The Difference Between Learning and Being Stuck - Name the learning signal: say what question is being answered, what signal will answer it and what decision comes next.
3.1.3 - Decide in Advance What Would Change Your Mind - Set the decision threshold: say what evidence will trigger change, where it will come from and what action follows.